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blog名称:邢红瑞的blog
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建立时间:2004年12月20日




[jvm]未公开的mustang核心秘密(四):jdk中实现的rawsocket
原创空间,  软件技术,  电脑与网络

邢红瑞 发表于 2007/6/23 16:07:21

以前面试被问道这样一个问题,你用过rawsocket吗,我回答用过,做ICMP,实现非TCPIP协议以外的协议。ICMP是非IP协议,java实现了TCPIP协议,没有实现ICMP协议,JDK1.5发生了变化,InetAddress提供boolean isReachable(int timeout)  测试是否可以达到该地址。实现尽最大努力试图到达主机,但防火墙和服务器配置可能阻塞请求,使其在某些特定的端口可以访问时处于不可到达状态。如果可以获得权限,则典型实现将使用 ICMP ECHO REQUEST;否则它将试图在目标主机的端口 7 (Echo) 上建立 TCP 连接。 超时值(以毫秒为单位)指示尝试应该使用的最大时间量。如果在获取应答前操作超时了,则视为主机不可到达。负值将导致抛出 IllegalArgumentException。  //测试是否可以到达主机        public boolean IsReach(String host){                boolean www=false;                boolean ww=true;                try {                        InetAddress address = InetAddress.getByName(host);                        for(int i=0;i<1000;i++){                          www =  address.isReachable(500);                           if(!www) {ww=www;System.out.println(ww);continue;};                                                   }                } catch (UnknownHostException e) {                        // TODO Auto-generated catch block                        e.printStackTrace();                } catch (IOException e) {                        // TODO Auto-generated catch block                        e.printStackTrace();                }                return ww;                        }jdk实现了ICMP协议,关注ipv4,v6就不管了。Inet4AddressImpl.c文件/* * Class:     java_net_Inet4AddressImpl * Method:    isReachable0 * Signature: ([bI[bI)Z */JNIEXPORT jboolean JNICALLJava_java_net_Inet4AddressImpl_isReachable0(JNIEnv *env, jobject this,        jbyteArray addrArray,        jint timeout,         jbyteArray ifArray,        jint ttl) {    jint addr;    jbyte caddr[4];    jint fd;    struct sockaddr_in him;    struct sockaddr_in* netif = NULL;    struct sockaddr_in inf;    int len = 0;    WSAEVENT hEvent;    int connect_rv = -1;    int sz;     /**     * Convert IP address from byte array to integer     */    sz = (*env)->GetArrayLength(env, addrArray);    if (sz != 4) {      return JNI_FALSE;    }    memset((char *) &him, 0, sizeof(him));    (*env)->GetByteArrayRegion(env, addrArray, 0, 4, caddr);    addr = ((caddr[0]<<24) & 0xff000000);    addr |= ((caddr[1] <<16) & 0xff0000);    addr |= ((caddr[2] <<8) & 0xff00);    addr |= (caddr[3] & 0xff);     addr = htonl(addr);    /**     * Socket address     */    him.sin_addr.s_addr = addr;    him.sin_family = AF_INET;    len = sizeof(him);     /**     * If a network interface was specified, let's convert its address     * as well.     */    if (!(IS_NULL(ifArray))) {      (*env)->GetByteArrayRegion(env, ifArray, 0, 4, caddr);      addr = ((caddr[0]<<24) & 0xff000000);      addr |= ((caddr[1] <<16) & 0xff0000);      addr |= ((caddr[2] <<8) & 0xff00);      addr |= (caddr[3] & 0xff);       addr = htonl(addr);      inf.sin_addr.s_addr = addr;      inf.sin_family = AF_INET;      inf.sin_port = 0;      netif = &inf;    } #if 0    /*     * Windows implementation of ICMP & RAW sockets is too unreliable for now.     * Therefore it's best not to try it at all and rely only on TCP     * We may revisit and enable this code in the future.     */     /*     * Let's try to create a RAW socket to send ICMP packets     * This usually requires "root" privileges, so it's likely to fail.     */    fd = NET_Socket(AF_INET, SOCK_RAW, IPPROTO_ICMP);    if (fd != -1) {      /*       * It didn't fail, so we can use ICMP_ECHO requests.       */ return ping4(env, fd, &him, timeout, netif, ttl);    }#endif     /*     * Can't create a raw socket, so let's try a TCP socket     */    fd = NET_Socket(AF_INET, SOCK_STREAM, 0);    if (fd == JVM_IO_ERR) { /* note: if you run out of fds, you may not be able to load  * the exception class, and get a NoClassDefFoundError  * instead.  */ NET_ThrowNew(env, WSAGetLastError(), "Can't create socket"); return JNI_FALSE;    }    if (ttl > 0) {      setsockopt(fd, IPPROTO_IP, IP_TTL, (const char *)&ttl, sizeof(ttl));    }    /*     * A network interface was specified, so let's bind to it.     */    if (netif != NULL) {      if (bind(fd, (struct sockaddr*)netif, sizeof(struct sockaddr_in)) < 0) { NET_ThrowNew(env, WSAGetLastError(), "Can't bind socket"); closesocket(fd); return JNI_FALSE;      }    }     /*     * Make the socket non blocking so we can use select/poll.     */    hEvent = WSACreateEvent();    WSAEventSelect(fd, hEvent, FD_READ|FD_CONNECT|FD_CLOSE);     /* no need to use NET_Connect as non-blocking */    him.sin_port = htons(7); /* Echo */    connect_rv = connect(fd, (struct sockaddr *)&him, len);     /**     * connection established or refused immediately, either way it means     * we were able to reach the host!     */    if (connect_rv == 0 || WSAGetLastError() == WSAECONNREFUSED) { WSACloseEvent(hEvent); closesocket(fd); return JNI_TRUE;    } else { int optlen;         switch (WSAGetLastError()) {        case WSAEHOSTUNREACH: /* Host Unreachable */        case WSAENETUNREACH: /* Network Unreachable */        case WSAENETDOWN: /* Network is down */        case WSAEPFNOSUPPORT: /* Protocol Family unsupported */   WSACloseEvent(hEvent);   closesocket(fd);      return JNI_FALSE;        }  if (WSAGetLastError() != WSAEWOULDBLOCK) {     NET_ThrowByNameWithLastError(env, JNU_JAVANETPKG "ConnectException",      "connect failed");     WSACloseEvent(hEvent);     closesocket(fd);     return JNI_FALSE; }  timeout = NET_Wait(env, fd, NET_WAIT_CONNECT, timeout);  /* has connection been established */  if (timeout >= 0) {   optlen = sizeof(connect_rv);   if (JVM_GetSockOpt(fd, SOL_SOCKET, SO_ERROR, (void*)&connect_rv,        &optlen) <0) {     connect_rv = WSAGetLastError();   }    if (connect_rv == 0 || connect_rv == WSAECONNREFUSED) {     WSACloseEvent(hEvent);     closesocket(fd);     return JNI_TRUE;   } }    }    WSACloseEvent(hEvent);    closesocket(fd);    return JNI_FALSE;}注意中间的#if 0这是c程序写屏蔽代码的最好方法。也就是说,jdk根本没有使用ICMP协议来判断主机是否存在,这是可以理解,因为一个ping发过去,稍有经验的黑客,就可以判断出主机的操作系统,为以后扫描做准备。一般来说,很少有人在主机打开echo端口,java这个函数做的有些多余。jdk没有调用的ping代码/** * ping implementation. * Send a ICMP_ECHO_REQUEST packet every second until either the timeout * expires or a answer is received. * Returns true is an ECHO_REPLY is received, otherwise, false. */static jbooleanping4(JNIEnv *env, jint fd, struct sockaddr_in* him, jint timeout,      struct sockaddr_in* netif, jint ttl) {    jint size;    jint n, len, hlen1, icmplen;    char sendbuf[1500];    char recvbuf[1500];    struct icmp *icmp;    struct ip *ip;    WSAEVENT hEvent;    struct sockaddr sa_recv;    jint tmout2;    u_short pid, seq=1;    int read_rv = 0;     pid = (u_short) getpid();    size = 60*1024;    setsockopt(fd, SOL_SOCKET, SO_RCVBUF, (const char *) &size, sizeof(size));    /**     * A TTL was specified, let's set the socket option.     */    if (ttl > 0) {      setsockopt(fd, IPPROTO_IP, IP_TTL, (const char *) &ttl, sizeof(ttl));    }     /**     * A network interface was specified, let's bind to it.     */    if (netif != NULL) {      if (bind(fd, (struct sockaddr*)netif, sizeof(struct sockaddr_in)) < 0) { NET_ThrowNew(env, WSAGetLastError(), "Can't bind socket"); closesocket(fd); return JNI_FALSE;      }    }     /**     * Let's make the socket non blocking     */    hEvent = WSACreateEvent();    WSAEventSelect(fd, hEvent, FD_READ|FD_CONNECT|FD_CLOSE);     /**     * send 1 ICMP REQUEST every second until either we get a valid reply     * or the timeout expired.     */    do {      /**       * construct the ICMP header       */      memset(sendbuf, 0, 1500);      icmp = (struct icmp *) sendbuf;      icmp->icmp_type = ICMP_ECHO;      icmp->icmp_code = 0;      icmp->icmp_id = htons(pid);      icmp->icmp_seq = htons(seq);      seq++;      /**       * checksum has to be set to zero before we can calculate the       * real checksum!       */      icmp->icmp_cksum = 0;      icmp->icmp_cksum = in_cksum((u_short *)icmp, 64);      /**       * Ping!       */      n = sendto(fd, sendbuf, 64, 0, (struct sockaddr *)him,   sizeof(struct sockaddr));      if (n < 0 && WSAGetLastError() != WSAEWOULDBLOCK) { NET_ThrowNew(env, WSAGetLastError(), "Can't send ICMP packet"); closesocket(fd); WSACloseEvent(hEvent); return JNI_FALSE;      }       /*       * wait for 1 second at most       */      tmout2 = timeout > 1000 ? 1000 : timeout;      do { tmout2 = NET_Wait(env, fd, NET_WAIT_READ, tmout2); if (tmout2 >= 0) {   len = sizeof(sa_recv);   n = recvfrom(fd, recvbuf, sizeof(recvbuf), 0, &sa_recv, &len);   ip = (struct ip*) recvbuf;   hlen1 = (ip->ip_hl) << 2;   icmp = (struct icmp *) (recvbuf + hlen1);   icmplen = n - hlen1;   /**    * Is that a proper ICMP reply?    */   if (icmplen >= 8 && icmp->icmp_type == ICMP_ECHOREPLY &&       ntohs(icmp->icmp_id) == pid) {     closesocket(fd);     WSACloseEvent(hEvent);     return JNI_TRUE;   } }      } while (tmout2 > 0);      timeout -= 1000;    } while (timeout > 0);    closesocket(fd);    WSACloseEvent(hEvent);    return JNI_FALSE;}


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回复:未公开的mustang核心秘密(四):jdk中实现的rawsocket
原创空间,  软件技术,  电脑与网络

坏男孩(游客)发表评论于2007/6/28 15:23:04

,现在是不是研读jdk的源码呢!


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