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[编程学习]windows实用命令集合 网上资源
newqiang 发表于 2006/3/6 10:10:41 |
windows实用命令集合 -|天地一沙鸥 发表于 2005-4-21 11:03:00
winver---------检查windows版本 wmimgmt.msc----打开windows管理体系结构(wmi) wupdmgr--------windows更新程序 wscript--------windows脚本宿主设置 write----------写字板 winmsd---------系统信息 wiaacmgr-------扫描仪和照相机向导 winchat--------xp自带局域网聊天 mem.exe--------显示内存使用情况 msconfig.exe---系统配置实用程序 mplayer2-------简易widnows media player mspaint--------画图板 mstsc----------远程桌面连接 mplayer2-------媒体播放机 magnify--------放大镜实用程序 mmc------------打开控制台 mobsync--------同步命令
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dxdiag---------检查directx信息 drwtsn32------ 系统医生 devmgmt.msc--- 设备管理器 dfrg.msc-------磁盘碎片整理程序 diskmgmt.msc---磁盘管理实用程序 dcomcnfg-------打开系统组件服务 ddeshare-------打开dde共享设置 dvdplay--------dvd播放器
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net stop messenger-----停止信使服务 net start messenger----开始信使服务 notepad--------打开记事本 nslookup-------网络管理的工具向导 ntbackup-------系统备份和还原 narrator-------屏幕"讲述人" ntmsmgr.msc----移动存储管理器 ntmsoprq.msc---移动存储管理员操作请求 netstat -an----(tc)命令检查接口
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syncapp--------创建一个公文包 sysedit--------系统配置编辑器 sigverif-------文件签名验证程序 sndrec32-------录音机 shrpubw--------创建共享文件夹 secpol.msc-----本地安全策略 syskey---------系统加密,一旦加密就不能解开,保护windows xp系统的双重密码 services.msc---本地服务设置 sndvol32-------音量控制程序 sfc.exe--------系统文件检查器 sfc /scannow---windows文件保护
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tsshutdn-------60秒倒计时关机命令 tourstart------xp简介(安装完成后出现的漫游xp程序) taskmgr--------任务管理器
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eventvwr-------事件查看器 eudcedit-------造字程序 explorer-------打开资源管理器
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packager-------对象包装程序 perfmon.msc----计算机性能监测程序 progman--------程序管理器
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regedit.exe----注册表 rsop.msc-------组策略结果集 regedt32-------注册表编辑器 rononce -p ----15秒关机 regsvr32 /u *.dll----停止dll文件运行 regsvr32 /u zipfldr.dll------取消zip支持
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cmd.exe--------cmd命令提示符 chkdsk.exe-----chkdsk磁盘检查 certmgr.msc----证书管理实用程序 calc-----------启动计算器 charmap--------启动字符映射表 cliconfg-------sql server 客户端网络实用程序 clipbrd--------剪贴板查看器 conf-----------启动netmeeting compmgmt.msc---计算机管理 cleanmgr-------垃圾整理 ciadv.msc------索引服务程序
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osk------------打开屏幕键盘 odbcad32-------odbc数据源管理器 oobe/msoobe /a----检查xp是否激活 lusrmgr.msc----本机用户和组 logoff---------注销命令
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iexpress-------木马捆绑工具,系统自带
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nslookup-------ip地址侦测器
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fsmgmt.msc-----共享文件夹管理器
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utilman--------辅助工具管理器
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gpedit.msc-----组策略
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-------------------------------------------------------------------------------- ·[实用技巧]利用google突破各种封锁来下载你要的东西 -|天地一沙鸥 发表于 2005-4-21 10:51:00
在搜索框上输入: "index of/ " inurl:lib
再按搜索你将进入许多图书馆,并且一定能下载自己喜欢的书籍。
在搜索框上输入: "index of /" cnki
再按搜索你就可以找到许多图书馆的CNKI、VIP、超星等入口!
在搜索框上输入: "index of /" ppt
再按搜索你就可以突破网站入口下载powerpint作品!
在搜索框上输入: "index of /" mp3
再按搜索你就可以突破网站入口下载mp3、rm等影视作品!
在搜索框上输入: "index of /" swf
再按搜索你就可以突破网站入口下载flash作品!
在搜索框上输入: "index of /" 要下载的软件名
再按搜索你就可以突破网站入口下载软件!
注意引号应是英文的!
再透露一下,如果你输入:
"index of /" AVI
你会找到什么呢?同理,把AVI换为MPEG看看又会找到什么呢?呵呵!接下来不用我再教了吧? [阅读全文 | 回复 | 引用通告]
-------------------------------------------------------------------------------- ·[AI]一点遗传算法代码(转) -|天地一沙鸥 发表于 2005-4-21 10:37:00
下面是我前年做的GACS(连续空间的遗传算法),没有用到特殊算子。另外还有一个曲线拟合的简单例子,可以参考使用方法。#ifndef _GACS_H#define _GACS_H
#i nclude <stdio.h>#i nclude <stdlib.h>
typedef float ALLELE;
typedef struct{ ALLELE *chrom; float fitness; // fitness of Chromosome}INDIVIDUAL;
class TPopulation{ public: INDIVIDUAL *pop; int size; // Size of population int lchrom; // Length of chromosome float sumfitness,average; INDIVIDUAL *fmin,*fmax;
TPopulation(int popsize,int strlength); ~TPopulation();
INDIVIDUAL* CreatIndividual(); void ClrIndividual(INDIVIDUAL *p); void InitIndividual(INDIVIDUAL *p=NULL); inline INDIVIDUAL &Individual(int i){ return pop[i];}; void FillFitness();// virtual void FillFitness();// virtual void ObjectFunction(INDIVIDUAL &x)=0; // Object's fitnessfunction
virtual void Statistics();};
class TGACS : public TPopulation{ public: float pcross; // Pobobility of Crossover float pmutation; // Pobobility of Mutation int gen; // Counter of generation
TGACS(int size,int strlength,float pm=0.0333,float pc=0.6): TPopulation(size,strlength) {gen=0; pcross=pc; pmutation=pm; } ; virtual INDIVIDUAL& Select(); virtual void Crossover(INDIVIDUAL &parent1,INDIVIDUAL &parent2, INDIVIDUAL &child1, INDIVIDUAL &child2); virtual ALLELE Mutation(ALLELE alleleval);// virtual void ObjectFunction(INDIVIDUAL &x)=0; // Object's fitnessfunction virtual void Generate();};
extern void ObjectFunction(INDIVIDUAL &x); // Object's fitness functioninline float random();inline int flip(float p);
#endif/******************************************************************** This Program is a Simple Genetic Algrithm according to Genetic Algrithm in search, Optimization & Machine Learning Written by David E. Goldberg,1989
Author: Wang Jun, 1994.10 Robot Lab. A.C. dept. HUST*********************************************************************/
#i nclude <mem.h>#i nclude "gacs.h"
TPopulation::TPopulation(int popsize,int strlength){ pop=NULL; size=popsize; lchrom=strlength; average=0; randomize(); InitIndividual();}
TPopulation::~TPopulation(){ ClrIndividual(pop);}
void TPopulation::ClrIndividual(INDIVIDUAL *p){ for(int i=0;i<size;i++) delete p[i].chrom; delete p;}
INDIVIDUAL *TPopulation::CreatIndividual(){ INDIVIDUAL *p;
p=new INDIVIDUAL[size+1]; for(int i=0;i<size;i++){ p[i].chrom=new ALLELE[lchrom+1]; p[i].chrom[lchrom]=0; } return p;}
void TPopulation::InitIndividual(INDIVIDUAL *p){ int i,j;
if(pop) ClrIndividual(pop); if(p==NULL){ pop=CreatIndividual(); for(i=0;i<size;i++) for(j=0;j<lchrom;j++) Individual(i).chrom[j]=random(); } else pop=p; FillFitness(); Statistics();}
/* Statistic of population * To get the sum & average of fitness * and the max & min fitness indivdual */void TPopulation::Statistics(){ fmin=&Individual(0); fmax=&Individual(0); sumfitness=Individual(0).fitness; for(int j=1;j<size;j++){ INDIVIDUAL &x=Individual(j); if(x.fitness>fmax->fitness) fmax=&x; // To find the maxfitnessone if(x.fitness<fmin->fitness) fmin=&x; // To find the minfitnessone sumfitness += x.fitness; } average=sumfitness/size;}
void TPopulation::FillFitness(){ for(int i=0;i<size;i++) ObjectFunction(Individual(i));}
/* Select a single INDIVIDUAL via roulette wheel selection * through a roulette with a slot */INDIVIDUAL &TGACS::Select(){ float rnd,partsum; int j;
rnd = random()*sumfitness; for(partsum=0.0,j=0;j<size;j++){ partsum += Individual(j).fitness; if(partsum>=rnd) break; } return Individual(j);}
// cross 2 parent strings, place in 2 child stringsvoid TGACS::Crossover(INDIVIDUAL &parent1,INDIVIDUAL &parent2, INDIVIDUAL &child1, INDIVIDUAL &child2){ int j,jcross;
if(flip(pcross)) jcross=random(lchrom-1); else jcross=lchrom; for(j=0;j<jcross;j++){ child1.chrom[j]=Mutation(parent1.chrom[j]); child2.chrom[j]=Mutation(parent2.chrom[j]); } for(;j<lchrom;j++){ child1.chrom[j]=Mutation(parent2.chrom[j]); child2.chrom[j]=Mutation(parent1.chrom[j]); }}
ALLELE TGACS::Mutation(ALLELE alleleval){ if(!flip(pmutation)) return alleleval; float t=alleleval+( (random(2)) ? (random()/2) : (-random()/2) ); if(t>1) t=1; if(t<0) t=0; return t;}
/* Creat next generation Select --> Crossover --> Mutation *** Keep 2 copies of the best one */void TGACS::Generate(){ INDIVIDUAL *newpop; ALLELE t; newpop=CreatIndividual(); memcpy(newpop[0].chrom,fmax->chrom,(sizeof t)*lchrom); memcpy(newpop[1].chrom,fmax->chrom,(sizeof t)*lchrom); for(int i=2;i<size;i+=2){ INDIVIDUAL &mate1=Select(); INDIVIDUAL &mate2=Select(); Crossover(mate1,mate2,newpop[i],newpop[i+1]); } InitIndividual(newpop); gen++;}
/* return a random float between 0 and 1 */inline float random()/* return a random float between 0 and 1 */inline float random(){ return rand()/(float)RAND_MAX;}
/* return TRUE by probobility of p */inline int flip(float p){ return random()<p;}
GACS -- Genetic Algorithms in Continuous Space---------------------------------------------- Worked by Wang Jun, 1994, ROBOT LAB HUST
Structure:---------- ALLELE float; parameter chrom ALLELE[lchrom]; INDIVIDUAL chrom,fitness;Class:------ TPOPULATION INDIVIDUAL[size]; FillFitness(); Statistics(); TGACS TPOPULATION; Select(); Crossover(); Mutation(); Generate(); TGACSUser TGACS; decode(); ObjectFunction();
Notes:------1. Every ALLELE means 1 parameter and regulized to [0,1].2. When Crossover, keep 2 copies of the best individual.
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-------------------------------------------------------------------------------- ·[VC++(MFC)]几个 Microsoft-Specific Predefined Macros -|天地一沙鸥 发表于 2005-4-17 21:41:00
Table 1.2 Microsoft-Specific Predefined Macros
Macro Description _CHAR_UNSIGNED Default char type is unsigned. Defined when /J is specified. __cplusplus Defined for C++ programs only. _CPPRTTI Defined for code compiled with /GR (Enable Run-Time Type Information). _CPPUNWIND Defined for code compiled with /GX (Enable Exception Handling). _DLL Defined when /MD or /MDd (Multithread DLL) is specified. _M_ALPHA Defined for DEC ALPHA platforms. It is defined as 1 by the ALPHA compiler, and it is not defined if another compiler is used. _M_IX86 Defined for x86 processors. See Table 1.3 for more details. _M_MPPC Defined for Power Macintosh platforms. Default is 601 (/QP601). See Table 1.4 for more details. _M_MRX000 Defined for MIPS platforms. Default is 4000 (/QMR4000). See Table 1.5 for more details. _M_PPC Defined for PowerPC platforms. Default is 604 (/QP604). See Table 1.6 for more details. _MFC_VER Defines the MFC version. Defined as 0x0421 for Microsoft Foundation Class Library 4.21. Always defined. _MSC_EXTENSIONS This macro is defined when compiling with the /Ze compiler option (the default). Its value, when defined, is 1. _MSC_VER Defines the compiler version. Defined as 1200 for Microsoft Visual C++ 6.0. Always defined. _MT Defined when /MD or /MDd (Multithreaded DLL) or /MT or /MTd (Multithreaded) is specified. _WIN32 Defined for applications for Win32®. Always defined.
As shown in following tables, the compiler generates a value for the preprocessor identifiers that reflect the processor option specified.
Form MSDN [阅读全文 | 回复 | 引用通告]
-------------------------------------------------------------------------------- ·[Codes]获得CPU的信息 -|天地一沙鸥 发表于 2005-4-17 21:38:00
#i nclude <conio.h>#i nclude <iostream>
#pragma hdrstop#pragma inline//#pragma argsused
using namespace std;
int main(){ char OEMString[13];
int iEAXValue, iEBXValue, iECXValue, iEDXValue;
_asm { mov eax, 0 cpuid mov DWORD PTR OEMString, ebx mov DWORD PTR OEMString + 4, edx mov DWORD PTR OEMString + 8, ecx mov BYTE PTR OEMString + 12, 0 }
cout << "This CPU's OEM String is:" << OEMString << endl;
_asm { mov eax, 1 cpuid mov iEAXValue, eax mov iEBXValue, ebx mov iECXValue, ecx mov iEDXValue, edx }
if(iEDXValue & 0x800000) cout << "This is MMX CPU" << endl;
int iCPUFamily = (0xf00 & iEAXValue) >> 8; cout << "CPU Family is:" << iCPUFamily << endl;
_asm { mov eax, 2 cpuid }
return 0;} [阅读全文 | 回复 | 引用通告]
-------------------------------------------------------------------------------- ·[VC++(MFC)]FMD开发文集 -- CArchive原理 -|天地一沙鸥 发表于 2005-4-17 1:06:00
FMD开发文集 -- CArchive原理作者:冯明德
MFC 提供CArchive类实现数据的缓冲区读写,同时定义了类对象的存储与读取方案。 以下对CArchvie 的内部实现作分析。
1.概述 2.内部数据 3.基本数据读写 4.缓冲区的更新 5.指定长度数据段落的读写 6.字符串的读写 7.CObject派生对象的读写
一.概述
CArchive使用了缓冲区,即一段内存空间作为临时数据存储地,对CArchive的读写都先依次排列到此缓冲区,当缓冲区满或用户要求时,将此段整理后的数据读写到指定的存储煤质。 当建立CArchive对象时,应指定其模式是用于缓冲区读,还是用于缓冲区写。 可以这样理解,CArchive对象相当于铁路的货运练调度站,零散的货物被收集,当总量到达火车运量的时候,由火车装运走。 当接到火车的货物时,则货物由被分散到各自的货主。与货运不同的是,交货、取货是按时间循序执行的,而不是凭票据。因此必须保证送货的和取货的货主按同样的循序去存或取。 对于大型的货物,则是拆散成火车单位,运走,取货时,依次取各部分,组装成原物。
二.内部数据 缓冲区指针 BYTE* m_lpBufStart,指向缓冲区,这个缓冲区有可能是底层CFile(如派生类CMemFile)对象提供的,但一般是CArchive自己建立的。 缓冲区尾部指针 BYTE* m_lpBufMax; 缓冲区当前位置指针 BYTE* m_lpBufCur; 初始化时,如果是读模式,当前位置在尾部,如果是写模式,当前位置在头部:
m_lpBufCur = (IsLoading()) ? m_lpBufMax : m_lpBufStart; 三.基本数据读写 对于基本的数据类型,例如字节、双字等,可以直接使用">>"、"<<"符号进行读出、写入。
//操作符定义捕: //插入操作CArchive& operator<<(BYTE by);CArchive& operator<<(WORD w);CArchive& operator<<(LONG l);CArchive& operator<<(DWORD dw);CArchive& operator<<(float f);CArchive& operator<<(double d);CArchive& operator<<(int i);CArchive& operator<<(short w);CArchive& operator<<(char ch);CArchive& operator<<(unsigned u);
//提取操作CArchive& operator>>(BYTE& by);CArchive& operator>>(WORD& w);CArchive& operator>>(DWORD& dw);CArchive& operator>>(LONG& l);CArchive& operator>>(float& f);CArchive& operator>>(double& d);
CArchive& operator>>(int& i);CArchive& operator>>(short& w);CArchive& operator>>(char& ch);CArchive& operator>>(unsigned& u);下面以双字为例,分析原码 双字的插入(写)
CArchive& CArchive::operator<<(DWORD dw){ if (m_lpBufCur + sizeof(DWORD) > m_lpBufMax) //缓冲区空间不够 Flush(); //缓冲区内容提交到实际存储煤质。
if (!(m_nMode & bNoByteSwap)) _AfxByteSwap(dw, m_lpBufCur); //处理字节顺序 else *(DWORD*)m_lpBufCur = dw; //添入缓冲区
m_lpBufCur += sizeof(DWORD); //移动当前指针 return *this;}
双字的提取(读) CArchive& CArchive::operator>>(DWORD& dw){ if (m_lpBufCur + sizeof(DWORD) > m_lpBufMax) //缓冲区要读完了 FillBuffer(sizeof(DWORD) - (UINT)(m_lpBufMax - m_lpBufCur)); //重新读入内容到缓冲区
dw = *(DWORD*)m_lpBufCur; //读取双字 m_lpBufCur += sizeof(DWORD); //移动当前位置指针
if (!(m_nMode & bNoByteSwap)) _AfxByteSwap(dw, (BYTE*)&dw); //处理字节顺序 return *this;}
四.缓冲区的更新
以上操作中,当缓冲区将插入满或缓冲区将提取空时,都将对缓冲区进行更新处理。
缓冲区将插入满时调用Flush(); void CArchive::Flush(){ ASSERT_VALID(m_pFile); ASSERT(m_bDirectBuffer || m_lpBufStart != NULL); ASSERT(m_bDirectBuffer || m_lpBufCur != NULL); ASSERT(m_lpBufStart == NULL || AfxIsValidAddress(m_lpBufStart, m_lpBufMax - m_lpBufStart, IsStoring())); ASSERT(m_lpBufCur == NULL || AfxIsValidAddress(m_lpBufCur, m_lpBufMax - m_lpBufCur, IsStoring()));
if (IsLoading()) { // unget the characters in the buffer, seek back unused amount if (m_lpBufMax != m_lpBufCur) m_pFile-> Seek(-(m_lpBufMax - m_lpBufCur), CFile::current); m_lpBufCur = m_lpBufMax; // 指向尾 } else //写模式 { if (!m_bDirectBuffer) { // 内容写入到文件 if (m_lpBufCur != m_lpBufStart) m_pFile-> Write(m_lpBufStart, m_lpBufCur - m_lpBufStart); } else { //如果是直接针对内存区域的的(例如CMemFile中) (只需移动相关指针,指向新的一块内存) if (m_lpBufCur != m_lpBufStart) m_pFile-> GetBufferPtr(CFile::bufferCommit, m_lpBufCur - m_lpBufStart); // get next buffer VERIFY(m_pFile-> GetBufferPtr(CFile::bufferWrite, m_nBufSize, (void**)&m_lpBufStart, (void**)&m_lpBufMax) == (UINT)m_nBufSize); ASSERT((UINT)m_nBufSize == (UINT)(m_lpBufMax - m_lpBufStart)); } m_lpBufCur = m_lpBufStart; //指向缓冲区首 }}缓冲区将提取空,会调用FillBuffer。 nBytesNeeded为当前剩余部分上尚有用的字节void CArchive::FillBuffer(UINT nBytesNeeded){ ASSERT_VALID(m_pFile); ASSERT(IsLoading()); ASSERT(m_bDirectBuffer || m_lpBufStart != NULL); ASSERT(m_bDirectBuffer || m_lpBufCur != NULL); ASSERT(nBytesNeeded > 0); ASSERT(nBytesNeeded <= (UINT)m_nBufSize); ASSERT(m_lpBufStart == NULL || AfxIsValidAddress(m_lpBufStart, m_lpBufMax - m_lpBufStart, FALSE)); ASSERT(m_lpBufCur == NULL || AfxIsValidAddress(m_lpBufCur, m_lpBufMax - m_lpBufCur, FALSE));
UINT nUnused = m_lpBufMax - m_lpBufCur; ULONG nTotalNeeded = ((ULONG)nBytesNeeded) + nUnused;
// 从文件中读取 if (!m_bDirectBuffer) { ASSERT(m_lpBufCur != NULL); ASSERT(m_lpBufStart != NULL); ASSERT(m_lpBufMax != NULL);
if (m_lpBufCur > m_lpBufStart) { //保留剩余的尚未处理的部分,将它们移动到头 if ((int)nUnused > 0) { memmove(m_lpBufStart, m_lpBufCur, nUnused); m_lpBufCur = m_lpBufStart; m_lpBufMax = m_lpBufStart + nUnused; }
// read to satisfy nBytesNeeded or nLeft if possible UINT nRead = nUnused; UINT nLeft = m_nBufSize-nUnused; UINT nBytes; BYTE* lpTemp = m_lpBufStart + nUnused; do { nBytes = m_pFile-> Read(lpTemp, nLeft); lpTemp = lpTemp + nBytes; nRead += nBytes; nLeft -= nBytes; } while (nBytes > 0 && nLeft > 0 && nRead < nBytesNeeded);
m_lpBufCur = m_lpBufStart; m_lpBufMax = m_lpBufStart + nRead; } } else { // 如果是针对内存区域(CMemFile),移动相关指针,指向新的一块内存 if (nUnused != 0) m_pFile-> Seek(-(LONG)nUnused, CFile::current); UINT nActual = m_pFile-> GetBufferPtr(CFile::bufferRead, m_nBufSize, (void**)&m_lpBufStart, (void**)&m_lpBufMax); ASSERT(nActual == (UINT)(m_lpBufMax - m_lpBufStart)); m_lpBufCur = m_lpBufStart; }
// not enough data to fill request? if ((ULONG)(m_lpBufMax - m_lpBufCur) < nTotalNeeded) AfxThrowArchiveException(CArchiveException::endOfFile);}
五.指定长度数据段落的读写
以下分析 UINT Read(void* lpBuf, UINT nMax); 读取长度为nMax的数据 void Write(const void* lpBuf, UINT nMax); 写入指定长度nMax的数据 对于大段数据的读写,先使用当前缓冲区中的内容或空间读取或写入,若这些空间够用了,则结束。 否则,从剩余的数据中找出最大的缓冲区整数倍大小的一块数据,直接读写到存储煤质(不反复使用缓冲区)。 剩余的余数部分,再使用缓冲区读写。 (说明:缓冲区读写的主要目的是将零散的数据以缓冲区大小为尺度来处理。对于大型数据,其中间的部分,不是零散的数据,使用缓冲区已经没有意思,故直接读写) ①读取
UINT CArchive::Read(void* lpBuf, UINT nMax){ ASSERT_VALID(m_pFile); if (nMax == 0) return 0;
UINT nMaxTemp = nMax; //还需要读入的长度,读入一部分,就减相应数值,直到此数值变为零 //处理当前缓冲区中剩余部分。 //如果要求读入字节小于缓冲区中剩余部分,则第一部分为要求读入的字节数, //否则读入全部剩余部分 UINT nTemp = min(nMaxTemp, (UINT)(m_lpBufMax - m_lpBufCur)); memcpy(lpBuf, m_lpBufCur, nTemp); m_lpBufCur += nTemp; lpBuf = (BYTE*)lpBuf + nTemp; //移动读出内容所在区域的指针 nMaxTemp -= nTemp;
//当前缓冲区中剩余部分不够要求读入的长度。 //还有字节需要读,则需要根据需要执行若干次填充缓冲区,读出,直到读出指定字节。 if (nMaxTemp != 0) { //计算出去除尾数部分的字节大小(整数个缓冲区大小) //对于这些部分,字节从文件对象中读出,放到输出缓冲区 nTemp = nMaxTemp - (nMaxTemp % m_nBufSize); UINT nRead = 0;
UINT nLeft = nTemp; UINT nBytes; do { nBytes = m_pFile-> Read(lpBuf, nLeft); //要求读入此整数缓冲区部分大小 lpBuf = (BYTE*)lpBuf + nBytes; nRead += nBytes; nLeft -= nBytes; } while ((nBytes > 0) && (nLeft > 0)); 知道读入了预定大小,或到达文件尾
nMaxTemp -= nRead;
if (nRead == nTemp) //读入的字节等于读入的整数倍部分 该读最后的余数部分了 { // 建立装有此最后余数部分的内容的CArchive的工作缓冲区。 if (!m_bDirectBuffer) { UINT nLeft = max(nMaxTemp, (UINT)m_nBufSize); UINT nBytes; BYTE* lpTemp = m_lpBufStart; nRead = 0; do { nBytes = m_pFile-> Read(lpTemp, nLeft); //从文件中读入到CArchive缓冲区 lpTemp = lpTemp + nBytes; nRead += nBytes; nLeft -= nBytes; } while ((nBytes > 0) && (nLeft > 0) && nRead < nMaxTemp);
m_lpBufCur = m_lpBufStart; m_lpBufMax = m_lpBufStart + nRead; } else { nRead = m_pFile-> GetBufferPtr(CFile::bufferRead, m_nBufSize, (void**)&m_lpBufStart, (void**)&m_lpBufMax); ASSERT(nRead == (UINT)(m_lpBufMax - m_lpBufStart)); m_lpBufCur = m_lpBufStart; }
//读出此剩余部分到输出 nTemp = min(nMaxTemp, (UINT)(m_lpBufMax - m_lpBufCur)); memcpy(lpBuf, m_lpBufCur, nTemp); m_lpBufCur += nTemp; nMaxTemp -= nTemp; } } return nMax - nMaxTemp;}
②保存,写入 void CArchive::Write(const void* lpBuf, UINT nMax){ if (nMax == 0) return; //读入可能的部分到缓冲区当前的剩余部分 UINT nTemp = min(nMax, (UINT)(m_lpBufMax - m_lpBufCur)); memcpy(m_lpBufCur, lpBuf, nTemp); m_lpBufCur += nTemp; lpBuf = (BYTE*)lpBuf + nTemp; nMax -= nTemp;
if (nMax > 0) //还有未写入的部分 { Flush(); //将当前缓冲区写入到存储煤质
//计算出整数倍缓冲区大小的字节数 nTemp = nMax - (nMax % m_nBufSize); m_pFile-> Write(lpBuf, nTemp); //直接写到文件 lpBuf = (BYTE*)lpBuf + nTemp; nMax -= nTemp;
//剩余部分添加到缓冲区 if (m_bDirectBuffer) { // sync up direct mode buffer to new file position VERIFY(m_pFile-> GetBufferPtr(CFile::bufferWrite, m_nBufSize, (void**)&m_lpBufStart, (void**)&m_lpBufMax) == (UINT)m_nBufSize); ASSERT((UINT)m_nBufSize == (UINT)(m_lpBufMax - m_lpBufStart)); m_lpBufCur = m_lpBufStart; }
// copy remaining to active buffer ASSERT(nMax < (UINT)m_nBufSize); ASSERT(m_lpBufCur == m_lpBufStart); memcpy(m_lpBufCur, lpBuf, nMax); m_lpBufCur += nMax; }}
六.字符串的读写
①CArchive提供的WriteString和ReadString
字符串写 void CArchive::WriteString(LPCTSTR lpsz){ ASSERT(AfxIsValidString(lpsz)); Write(lpsz, lstrlen(lpsz) * sizeof(TCHAR)); //调用Write,将字符串对应的一段数据写入}
字符串读(读取一行字符串) LPTSTR CArchive::ReadString(LPTSTR lpsz, UINT nMax){ // if nMax is negative (such a large number doesn''t make sense given today''s // 2gb address space), then assume it to mean "keep the newline". int nStop = (int)nMax < 0 ? -(int)nMax : (int)nMax; ASSERT(AfxIsValidAddress(lpsz, (nStop+1) * sizeof(TCHAR)));
_TUCHAR ch; int nRead = 0;
TRY { while (nRead < nStop) { *this >> ch; //读出一个字节
// stop and end-of-line (trailing ''\n'' is ignored) 遇换行—回车 if (ch == ''\n'' || ch == ''\r'') { if (ch == ''\r'') *this >> ch; // store the newline when called with negative nMax if ((int)nMax != nStop) lpsz[nRead++] = ch; break; } lpsz[nRead++] = ch; } } CATCH(CArchiveException, e) { if (e-> m_cause == CArchiveException::endOfFile) { DELETE_EXCEPTION(e); if (nRead == 0) return NULL; } else { THROW_LAST(); } } END_CATCH
lpsz[nRead] = ''\0''; return lpsz;}
ReadString到CString对象,可以多行字符 BOOL CArchive::ReadString(CString& rString){ rString = &afxChNil; // empty string without deallocating const int nMaxSize = 128; LPTSTR lpsz = rString.GetBuffer(nMaxSize); LPTSTR lpszResult; int nLen; for (;;) { lpszResult = ReadString(lpsz, (UINT)-nMaxSize); // store the newline rString.ReleaseBuffer();
// if string is read completely or EOF if (lpszResult == NULL || (nLen = lstrlen(lpsz)) < nMaxSize || lpsz[nLen-1] == ''\n'') { break; }
nLen = rString.GetLength(); lpsz = rString.GetBuffer(nMaxSize + nLen) + nLen; }
// remove ''\n'' from end of string if present lpsz = rString.GetBuffer(0); nLen = rString.GetLength(); if (nLen != 0 && lpsz[nLen-1] == ''\n'') rString.GetBufferSetLength(nLen-1);
return lpszResult != NULL;}
②使用CString对象的"<<"与">>"符读写字符串 CString定义了输入输出符,可以象基本类型的数据一样使用CArchive 的操作符定义
friend CArchive& AFXAPI operator<<(CArchive& ar, const CString& string);friend CArchive& AFXAPI operator>>(CArchive& ar, CString& string);// CString serialization code// String format:// UNICODE strings are always prefixed by 0xff, 0xfffe// if < 0xff chars: len:BYTE, TCHAR chars// if >= 0xff characters: 0xff, len:WORD, TCHAR chars// if >= 0xfffe characters: 0xff, 0xffff, len:DWORD, TCHARs
CArchive& AFXAPI operator<<(CArchive& ar, const CString& string){ // special signature to recognize unicode strings#ifdef _UNICODE ar << (BYTE)0xff; ar << (WORD)0xfffe;#endif
if (string.GetData()-> nDataLength < 255) { ar << (BYTE)string.GetData()-> nDataLength; } else if (string.GetData()-> nDataLength < 0xfffe) { ar << (BYTE)0xff; ar << (WORD)string.GetData()-> nDataLength; } else { ar << (BYTE)0xff; ar << (WORD)0xffff; ar << (DWORD)string.GetData()-> nDataLength; } ar.Write(string.m_pchData, string.GetData()-> nDataLength*sizeof(TCHAR)); return ar;}
// return string length or -1 if UNICODE string is found in the archiveAFX_STATIC UINT AFXAPI _AfxReadStringLength(CArchive& ar){ DWORD nNewLen;
// attempt BYTE length first BYTE bLen; ar >> bLen;
if (bLen < 0xff) return bLen;
// attempt WORD length WORD wLen; ar >> wLen; if (wLen == 0xfffe) { // UNICODE string prefix (length will follow) return (UINT)-1; } else if (wLen == 0xffff) { // read DWORD of length ar >> nNewLen; return (UINT)nNewLen; } else return wLen;}
CArchive& AFXAPI operator>>(CArchive& ar, CString& string){#ifdef _UNICODE int nConvert = 1; // if we get ANSI, convert#else int nConvert = 0; // if we get UNICODE, convert#endif
UINT nNewLen = _AfxReadStringLength(ar); if (nNewLen == (UINT)-1) { nConvert = 1 - nConvert; nNewLen = _AfxReadStringLength(ar); ASSERT(nNewLen != -1); }
// set length of string to new length UINT nByteLen = nNewLen;#ifdef _UNICODE string.GetBufferSetLength((int)nNewLen); nByteLen += nByteLen * (1 - nConvert); // bytes to read#else nByteLen += nByteLen * nConvert; // bytes to read if (nNewLen == 0) string.GetBufferSetLength(0); else string.GetBufferSetLength((int)nByteLen+nConvert);#endif
// read in the characters if (nNewLen != 0) { ASSERT(nByteLen != 0);
// read new data if (ar.Read(string.m_pchData, nByteLen) != nByteLen) AfxThrowArchiveException(CArchiveException::endOfFile);
// convert the data if as necessary if (nConvert != 0) {#ifdef _UNICODE CStringData* pOldData = string.GetData(); LPSTR lpsz = (LPSTR)string.m_pchData;#else CStringData* pOldData = string.GetData(); LPWSTR lpsz = (LPWSTR)string.m_pchData;#endif lpsz[nNewLen] = ''\0''; // must be NUL terminated string.Init(); // don''t delete the old data string = lpsz; // convert with operator=(LPWCSTR) CString::FreeData(pOldData); } } return ar;}
七.CObject派生对象的读写 MFC中多数类都从CObject类派生,CObject类与CArchive类有着良好的合作关系,能实现将对象序列化储存到文件或其他媒介中去,或者读取预先储存的对象,动态建立对象等功能。
①CObject定义了针对CArvhive的输入输出操作符,可以向其他基本数据类型一样使用"<<"、"<<"符号
CArchive& AFXAPI operator<<(CArchive& ar, const CObject* pOb) { ar.WriteObject(pOb); return ar; }CArchive& AFXAPI operator>>(CArchive& ar, CObject*& pOb) { pOb = ar.ReadObject(NULL); return ar; }
当使用这些符号时,实际上执行的是CArchive的WriteObject和ReadObject成员 ②WriteObject与ReadObject
在WriteObject与ReadObject中先写入或读取运行时类信息(CRuntimeClas),再调用Serialze(..),按其中的代码读写具体的对象数据。
因此,只要在CObject派生类中重载Serilize()函数,写入具体的读写过程,就可以使对象具有存储与创建能力。
//将对象写入到缓冲区void CArchive::WriteObject(const CObject* pOb){ DWORD nObIndex; // make sure m_pStoreMap is initialized MapObject(NULL);
if (pOb == NULL) { // save out null tag to represent NULL pointer *this << wNullTag; } else if ((nObIndex = (DWORD)(*m_pStoreMap)[(void*)pOb]) != 0) // assumes initialized to 0 map { // save out index of already stored object if (nObIndex < wBigObjectTag) *this << (WORD)nObIndex; else { *this << wBigObjectTag; *this << nObIndex; } } else { // write class of object first CRuntimeClass* pClassRef = pOb-> GetRuntimeClass(); WriteClass(pClassRef); //写入运行类信息
// enter in stored object table, checking for overflow CheckCount(); (*m_pStoreMap)[(void*)pOb] = (void*)m_nMapCount++;
// 调用CObject的Serialize成员,按其中的代码写入类中数据。 ((CObject*)pOb)-> Serialize(*this); }}
CObject* CArchive::ReadObject(const CRuntimeClass* pClassRefRequested){
// attempt to load next stream as CRuntimeClass UINT nSchema; DWORD obTag; //先读入运行时类信息 CRuntimeClass* pClassRef = ReadClass(pClassRefRequested, &nSchema, &obTag);
// check to see if tag to already loaded object CObject* pOb; if (pClassRef == NULL) { if (obTag > (DWORD)m_pLoadArray-> GetUpperBound()) { // tag is too large for the number of objects read so far AfxThrowArchiveException(CArchiveException::badIndex, m_strFileName); }
pOb = (CObject*)m_pLoadArray-> GetAt(obTag); if (pOb != NULL && pClassRefRequested != NULL && !pOb-> IsKindOf(pClassRefRequested)) { // loaded an object but of the wrong class AfxThrowArchiveException(CArchiveException::badClass, m_strFileName); } } else { // 建立对象 pOb = pClassRef-> CreateObject(); if (pOb == NULL) AfxThrowMemoryException();
// Add to mapping array BEFORE de-serializing CheckCount(); m_pLoadArray-> InsertAt(m_nMapCount++, pOb);
// Serialize the object with the schema number set in the archive UINT nSchemaSave = m_nObjectSchema; m_nObjectSchema = nSchema; pOb-> Serialize(*this); //调用CObject的Serialize,按其中代码读入对象数据。 m_nObjectSchema = nSchemaSave; ASSERT_VALID(pOb); }
return pOb;}
③运行时类信息的读写 为了避免众多重复的同类对象写入重复的类信息,CArchive中使用CMap对象储存和检索类信息。
void CArchive::WriteClass(const CRuntimeClass* pClassRef){ ASSERT(pClassRef != NULL); ASSERT(IsStoring()); // proper direction
if (pClassRef-> m_wSchema == 0xFFFF) { TRACE1("Warning: Cannot call WriteClass/WriteObject for %hs.\n", pClassRef-> m_lpszClassName); AfxThrowNotSupportedException(); }
// make sure m_pStoreMap is initialized MapObject(NULL);
// write out class id of pOb, with high bit set to indicate // new object follows
// ASSUME: initialized to 0 map DWORD nClassIndex; if ((nClassIndex = (DWORD)(*m_pStoreMap)[(void*)pClassRef]) != 0) { // previously seen class, write out the index tagged by high bit if (nClassIndex < wBigObjectTag) *this << (WORD)(wClassTag | nClassIndex); else { *this << wBigObjectTag; *this << (dwBigClassTag | nClassIndex); } } else { // store new class *this << wNewClassTag; pClassRef-> Store(*this);
// store new class reference in map, checking for overflow CheckCount(); (*m_pStoreMap)[(void*)pClassRef] = (void*)m_nMapCount++; }}
CRuntimeClass* CArchive::ReadClass(const CRuntimeClass* pClassRefRequested, UINT* pSchema, DWORD* pObTag){ ASSERT(pClassRefRequested == NULL || AfxIsValidAddress(pClassRefRequested, sizeof(CRuntimeClass), FALSE)); ASSERT(IsLoading()); // proper direction
if (pClassRefRequested != NULL && pClassRefRequested-> m_wSchema == 0xFFFF) { TRACE1("Warning: Cannot call ReadClass/ReadObject for %hs.\n", pClassRefRequested-> m_lpszClassName); AfxThrowNotSupportedException(); }
// make sure m_pLoadArray is initialized MapObject(NULL);
// read object tag - if prefixed by wBigObjectTag then DWORD tag follows DWORD obTag; WORD wTag; *this >> wTag; if (wTag == wBigObjectTag) *this >> obTag; else obTag = ((wTag & wClassTag) << 16) | (wTag & ~wClassTag);
// check for object tag (throw exception if expecting class tag) if (!(obTag & dwBigClassTag)) { if (pObTag == NULL) AfxThrowArchiveException(CArchiveException::badIndex, m_strFileName);
*pObTag = obTag; return NULL; }
CRuntimeClass* pClassRef; UINT nSchema; if (wTag == wNewClassTag) { // new object follows a new class id if ((pClassRef = CRuntimeClass::Load(*this, &nSchema)) == NULL) AfxThrowArchiveException(CArchiveException::badClass, m_strFileName);
// check nSchema against the expected schema if ((pClassRef-> m_wSchema & ~VERSIONABLE_SCHEMA) != nSchema) { if (!(pClassRef-> m_wSchema & VERSIONABLE_SCHEMA)) { // schema doesn''t match and not marked as VERSIONABLE_SCHEMA AfxThrowArchiveException(CArchiveException::badSchema, m_strFileName); } else { // they differ -- store the schema for later retrieval if (m_pSchemaMap == NULL) m_pSchemaMap = new CMapPtrToPtr; ASSERT_VALID(m_pSchemaMap); m_pSchemaMap-> SetAt(pClassRef, (void*)nSchema); } } CheckCount(); m_pLoadArray-> InsertAt(m_nMapCount++, pClassRef); } else { // existing class index in obTag followed by new object DWORD nClassIndex = (obTag & ~dwBigClassTag); if (nClassIndex == 0 || nClassIndex > (DWORD)m_pLoadArray-> GetUpperBound()) AfxThrowArchiveException(CArchiveException::badIndex, m_strFileName);
pClassRef = (CRuntimeClass*)m_pLoadArray-> GetAt(nClassIndex); ASSERT(pClassRef != NULL);
// determine schema stored against objects of this type void* pTemp; BOOL bFound = FALSE; nSchema = 0; if (m_pSchemaMap != NULL) { bFound = m_pSchemaMap-> Lookup( pClassRef, pTemp ); if (bFound) nSchema = (UINT)pTemp; } if (!bFound) nSchema = pClassRef-> m_wSchema & ~VERSIONABLE_SCHEMA; }
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